Christopher Nolan promises new immersive technology in Interstellar
Christopher Nolan’s films have made cinemas millions of pounds, hence it was apt to host a lunch in his honour at thisyear’s Cinema Con in Vegas, where theatre owners gather to learn the studios’s offering for the coming year.
Speaking at the event, the Hollywood director was reluctant to share much information about his latest epic Interstellar, which he co-wrote with his brother Jonathan, other than describing it: “using interstellar travel to go to other places you couldn’t reach beyond normal space travel.”
Starring Matthew McConaughey and Sir Michael Caine, Interstellar, which was shot in practical locations in order to give the actors a tangible experience, is in the early stages of editing and will be released in the US November 17th.
Having shot all his films including Interstellar on celluloid, Nolan reiterated his loyalty to the old format and his disenchantment with digital filming, which he insists still lags behind in terms of resolution and contrast latitude. He also rejected the 3D format, suggesting that it’s not fit for an immersive cinematic experience, though he praised Baz Luhrman’s work in last year’s The Great Gatsby.
Known for his non linear narrative structures, the 43-year-old director said that linear story telling was imposed on film in order to fit it for TV viewing. “Novels and plays were told nonlinearly since the days of the Greeks, so why not film?” he wondered. Before TV, he said, filmmakers made films to be seen in cinemas only, which enabled them to tell stories in non linear format as Orson Welles did in Citizen Cain. Although he appreciates the evolution of TV, the small screen format is not something he wants to pursue.
The director of the Dark Knight Trilogy also promised new technologies that would enhance cinema goers’ experience beyond what they achieve in watching TV at home. But he wouldn’t divulge further other than that Interstellar will have a unique approach to sound mixing.